Function amethyst_animation::toggle_animation
[−]
[src]
pub fn toggle_animation(
controls: &mut WriteStorage<AnimationControl>,
animation: &Handle<Animation>,
entity: Entity,
end: EndControl
)
Toggle the state between paused and running for the given animation on the given entity.
Parameters:
controls
: animation control storage in the world.animation
: handle to the animationentity
: entity to run the animation on. Must either have anAnimationHierarchy
that matches theAnimation
, or only refer to a single node, else the animation will not be run.end
: action to perform when the animation has reached its end.