Function amethyst_rhusics::pick_ray [−][src]
pub fn pick_ray(
window_pos: (f32, f32),
window_size: (f32, f32),
camera: &Camera,
view: &GlobalTransform
) -> Ray3<f32>
Generate a ray for picking, based on the clicked position in pixel coordinates.
Parameters:
window_pos
: clicked position in pixel coordinateswindow_size
: window size in pixelscamera
:Camera
, used to convert from screen space to eye spaceview
: camera transform, inverse transform used to convert from eye space to world space