Structs

Functions

  • Capsule: If attached to an entity alongside the other capsule_* components, the entity will be converted to a capsule primitive.
  • Capsule half-height: Set the half-height of the capsule entity, spanning Z-axis, excluding the caps.
  • Capsule latitudes: Set the number of latitudinal sections. Should be even.
  • Capsule longitudes: Set the number of longitudinal sections.
  • Capsule radius: Set the radius of a capsule entity, spanning XY-plane.
  • Capsule rings: Set the number of sections between the caps.
  • Cube: If attached to an entity, the entity will be converted to a cube primitive.
  • Initialize the components for the module
  • Quad: If attached to an entity, the entity will be converted to a quad primitive.
  • Sphere: If attached to an entity alongside the other sphere_* components, the entity will be converted to a sphere primitive.
  • Sphere radius: Set the radius of a sphere entity.
  • Sphere sectors: Set the longitudinal sectors of a sphere entity.
  • Sphere stacks: Set the latitudinal stacks of a sphere entity.