Crate ambient_primitives
Source - BoxLine
- Cube
- Quad
- UVSphere
- UVSphereMesh
- A sphere made of sectors and stacks
- capsule
- Capsule: If attached to an entity alongside the other
capsule_*
components, the entity will be converted to a capsule primitive. - capsule_data
- capsule_half_height
- Capsule half-height: Set the half-height of the
capsule
entity, spanning Z-axis, excluding the caps. - capsule_latitudes
- Capsule latitudes: Set the number of latitudinal sections. Should be even.
- capsule_longitudes
- Capsule longitudes: Set the number of longitudinal sections.
- capsule_radius
- Capsule radius: Set the radius of a
capsule
entity, spanning XY-plane. - capsule_rings
- Capsule rings: Set the number of sections between the caps.
- cube
- Cube: If attached to an entity, the entity will be converted to a cube primitive.
- cube_data
- init_components
- Initialize the components for the module
- quad
- Quad: If attached to an entity, the entity will be converted to a quad primitive.
- quad_data
- sphere
- Sphere: If attached to an entity alongside the other
sphere_*
components, the entity will be converted to a sphere primitive. - sphere_data
- sphere_radius
- Sphere radius: Set the radius of a
sphere
entity. - sphere_sectors
- Sphere sectors: Set the longitudinal sectors of a
sphere
entity. - sphere_stacks
- Sphere stacks: Set the latitudinal stacks of a
sphere
entity. - systems
- uv_sphere