[−] List of all items
Structs
Functions
- ALE_del
- ALE_new
- act
- cloneState
- cloneSystemState
- decodeState
- deleteState
- encodeState
- encodeStateLen
- game_over
- getAvailableDifficulties
- getAvailableDifficultiesSize
- getAvailableModes
- getAvailableModesSize
- getBool
- getEpisodeFrameNumber
- getFloat
- getFrameNumber
- getInt
- getLegalActionSet
- getLegalActionSize
- getMinimalActionSet
- getMinimalActionSize
- getRAM
- getRAMSize
- getScreen
- getScreenGrayscale
- getScreenHeight
- getScreenRGB
- getScreenWidth
- getString
- lives
- loadROM
- loadState
- reset_game
- restoreState
- restoreSystemState
- saveScreenPNG
- saveState
- setBool
- setDifficulty
- setFloat
- setInt
- setLoggerMode
- setMode
- setString