Module airmash_protocol::client
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Packets that the client sends to the server.
Structs
Sent periodically by the client to indicate that it is still alive to the server.
Opening packet for opening a second server connection for the same client.
Say something in public chat.
A free form command to be sent to the server. This is used for changing flags, respawning, spectating players, and selecting upgrades.
Packet to tell the server to resize the horizon for the client.
Send a key update for the client.
Purpose unknown, doesn’t appear to be used in the official client.
Initial packet sent to log in to the server.
Say a message in a chat bubble
Request a detailed score packet from the server.
Send a message to your team.
Vote to mute a player
Send a whisper to another player.