[][src]Type Definition airmash_protocol::Health

type Health = AirmashUnits<BaseType, TArr<Z0, TArr<Z0, TArr<P1, TArr<Z0, TArr<Z0, ATerm>>>>>>;

Health unit.

This is used to represent the health of all players. While this unit can represent any floating point value, the only values that are valid when sent to the client are in the range [0, 1].