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/// Info on the number of players currently alive #[derive(Copy, Clone, Debug)] #[cfg_attr(feature = "serde", derive(Serialize, Deserialize))] pub struct GamePlayersAlive { pub players: u16, }
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/// Info on the number of players currently alive #[derive(Copy, Clone, Debug)] #[cfg_attr(feature = "serde", derive(Serialize, Deserialize))] pub struct GamePlayersAlive { pub players: u16, }