[][src]Type Definition airmash_protocol::Energy

type Energy = AirmashUnits<BaseType, TArr<Z0, TArr<Z0, TArr<Z0, TArr<P1, TArr<Z0, ATerm>>>>>>;

Energy unit.

Used to represent the energy of all players. While this unit can represent any floating point value, only values in the range [0, 1] are valid when sent to the client.