[−][src]Type Definition airmash_protocol::Energy
type Energy = AirmashUnits<BaseType, TArr<Z0, TArr<Z0, TArr<Z0, TArr<P1, TArr<Z0, ATerm>>>>>>;
Energy unit.
Used to represent the energy of all players.
While this unit can represent any floating point
value, only values in the range [0, 1]
are valid
when sent to the client.