Struct airmash_protocol::server::PlayerLeave [] [src]

pub struct PlayerLeave {
    pub id: u16,
}

Packet sent when a player leaves the room.

Fields

Trait Implementations

impl Clone for PlayerLeave
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl Debug for PlayerLeave
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Formats the value using the given formatter. Read more

impl Copy for PlayerLeave
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Auto Trait Implementations

impl Send for PlayerLeave

impl Sync for PlayerLeave