Struct airmash_protocol::server::PlayerFlag [] [src]

pub struct PlayerFlag {
    pub id: u16,
    pub flag: FlagCode,
}

Event indicating the a player has changed their flag.

Fields

Id of player

Id of new flag

Trait Implementations

impl Clone for PlayerFlag
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl Debug for PlayerFlag
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Formats the value using the given formatter. Read more

impl Copy for PlayerFlag
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Auto Trait Implementations

impl Send for PlayerFlag

impl Sync for PlayerFlag