Struct airmash_protocol::server::PlayerFlag
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pub struct PlayerFlag { pub id: u16, pub flag: FlagCode, }
Event indicating the a player has changed their flag.
Fields
id: u16
Id of player
flag: FlagCode
Id of new flag
Trait Implementations
impl Clone for PlayerFlag
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fn clone(&self) -> PlayerFlag
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for PlayerFlag
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more