Modules

Structs

Identifier of an actor.
Information about a running actor.
Actor’s API to itself
Options with which an actor will be spawned.
A System is a scope within which the actors run.
Configuration for System

Enums

Either a Message or a Signal received by an actor.
An reason an actor exited.
A signal received by an actor.

Traits

A marker trait for actor behaviour function.
ExitHandler is an entity that is notified when an actor exits.

Type Definitions

A type that cannot be instantiated.