Expand description
Work with geometry.
Structs
- Represents a circle.
- Represents an ellipse.
- Represents a two-dimensional transformation matrix that determines how to map points from one coordinate space to another. You can perform various graphical transformations on a display object by setting the properties of a
Matrix2d
object, applying thatMatrix2d
object to the display object through itsset_transform_matrix()
method. These transformation functions include translation (x and y repositioning), rotation, scaling, and skewing. - Represents a rectangle by its position followed by its size.
- Represents a two-dimensional vector.