Trait agency::Actor [−][src]
pub trait Actor: Send + Sync + Sized { type Msg: 'static + Send + Sync; #[must_use] fn run<'life0, 'life1, 'async_trait>(
&'life0 mut self,
ctx: &'life1 mut Context<Self>
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait; #[must_use] fn init<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_ctx: &'life1 mut Context<Self>
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait, { ... } #[must_use] fn stopping<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_ctx: &'life1 mut Context<Self>
) -> Pin<Box<dyn Future<Output = StoppingResult> + Send + 'async_trait>>
where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait, { ... } #[must_use] fn stopped<'life0, 'async_trait>(
self,
_ctx: &'life0 mut Context<Self>
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where
'life0: 'async_trait,
Self: 'async_trait, { ... } }
Associated Types
Required methods
Provided methods
#[must_use]fn init<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_ctx: &'life1 mut Context<Self>
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]
#[must_use]fn init<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_ctx: &'life1 mut Context<Self>
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]#[must_use]fn stopping<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_ctx: &'life1 mut Context<Self>
) -> Pin<Box<dyn Future<Output = StoppingResult> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]
#[must_use]fn stopping<'life0, 'life1, 'async_trait>(
&'life0 mut self,
_ctx: &'life1 mut Context<Self>
) -> Pin<Box<dyn Future<Output = StoppingResult> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
[src]Called after ctx.stop() is called.
Can be used to restart try and recover the actor and restart the run loop.