agb is a library for making games on the Game Boy Advance using the Rust
programming language. It attempts to be a high level abstraction over the
internal workings of the Game Boy Advance whilst still being high
performance and memory efficient.
Implements everything relating to things that are displayed on screen.
Button inputs to the system.
Implements logging to the mgba emulator.
Implements sound output.
System BIOS calls / syscalls.