1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
// Copyright 2015-2018 Aerospike, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

use std::collections::HashMap;
use std::time::Duration;

use crate::commands::admin_command::AdminCommand;
use crate::errors::Result;

/// `ClientPolicy` encapsulates parameters for client policy command.
#[derive(Debug, Clone)]
pub struct ClientPolicy {
    /// User authentication to cluster. Leave empty for clusters running without restricted access.
    pub user_password: Option<(String, String)>,

    /// Initial host connection timeout in milliseconds.  The timeout when opening a connection
    /// to the server host for the first time.
    pub timeout: Option<Duration>,

    /// Connection idle timeout. Every time a connection is used, its idle
    /// deadline will be extended by this duration. When this deadline is reached,
    /// the connection will be closed and discarded from the connection pool.
    pub idle_timeout: Option<Duration>,

    /// Maximum number of synchronous connections allowed per server node.
    pub max_conns_per_node: usize,

    /// Number of connection pools used for each node. Machines with 8 CPU cores or less usually
    /// need only one connection pool per node. Machines with larger number of CPU cores may have
    /// their performance limited by contention for pooled connections. Contention for pooled
    /// connections can be reduced by creating multiple mini connection pools per node.
    pub conn_pools_per_node: usize,

    /// Throw exception if host connection fails during addHost().
    pub fail_if_not_connected: bool,

    /// Threshold at which the buffer attached to the connection will be shrunk by deallocating
    /// memory instead of just resetting the size of the underlying vec.
    /// Should be set to a value that covers as large a percentile of payload sizes as possible,
    /// while also being small enough not to occupy a significant amount of memory for the life
    /// of the connection pool.
    pub buffer_reclaim_threshold: usize,

    /// TendInterval determines interval for checking for cluster state changes.
    /// Minimum possible interval is 10 Milliseconds.
    pub tend_interval: Duration,

    /// A IP translation table is used in cases where different clients
    /// use different server IP addresses.  This may be necessary when
    /// using clients from both inside and outside a local area
    /// network. Default is no translation.
    /// The key is the IP address returned from friend info requests to other servers.
    /// The value is the real IP address used to connect to the server.
    pub ip_map: Option<HashMap<String, String>>,

    /// UseServicesAlternate determines if the client should use "services-alternate"
    /// instead of "services" in info request during cluster tending.
    /// "services-alternate" returns server configured external IP addresses that client
    /// uses to talk to nodes.  "services-alternate" can be used in place of
    /// providing a client "ipMap".
    /// This feature is recommended instead of using the client-side IpMap above.
    ///
    /// "services-alternate" is available with Aerospike Server versions >= 3.7.1.
    pub use_services_alternate: bool,

    /// Size of the thread pool used in scan and query commands. These commands are often sent to
    /// multiple server nodes in parallel threads. A thread pool improves performance because
    /// threads do not have to be created/destroyed for each command.
    pub thread_pool_size: usize,

    /// Expected cluster name. It not `None`, server nodes must return this cluster name in order
    /// to join the client's view of the cluster. Should only be set when connecting to servers
    /// that support the "cluster-name" info command.
    pub cluster_name: Option<String>,
}

impl Default for ClientPolicy {
    fn default() -> ClientPolicy {
        ClientPolicy {
            user_password: None,
            timeout: Some(Duration::new(30, 0)),
            idle_timeout: Some(Duration::new(5, 0)),
            max_conns_per_node: 256,
            conn_pools_per_node: 1,
            fail_if_not_connected: true,
            tend_interval: Duration::new(1, 0),
            ip_map: None,
            use_services_alternate: false,
            thread_pool_size: 128,
            cluster_name: None,
            buffer_reclaim_threshold: 65536,
        }
    }
}

impl ClientPolicy {
    /// Set username and password to use when authenticating to the cluster.
    pub fn set_user_password(&mut self, username: String, password: String) -> Result<()> {
        let password = AdminCommand::hash_password(&password)?;
        self.user_password = Some((username, password));
        Ok(())
    }
}