pub struct Position {
pub x: i32,
pub y: i32,
}Expand description
Represents the location of something on a 2D grid
Fields§
§x: i32§y: i32Implementations§
Source§impl Position
impl Position
Sourcepub fn add_delta(&self, delta: &Delta) -> Position
pub fn add_delta(&self, delta: &Delta) -> Position
Combine with a Delta to get a new position relative to the old position
Sourcepub fn cardinal_positions(&self) -> Vec<Position>
pub fn cardinal_positions(&self) -> Vec<Position>
Get a vector of all four positions surrounding a position on the grid
Sourcepub fn ordinal_positions(&self) -> Vec<Position>
pub fn ordinal_positions(&self) -> Vec<Position>
Get a vector of all four ordinal surrounding a position on the grid
Trait Implementations§
impl Eq for Position
impl StructuralPartialEq for Position
Auto Trait Implementations§
impl Freeze for Position
impl RefUnwindSafe for Position
impl Send for Position
impl Sync for Position
impl Unpin for Position
impl UnwindSafe for Position
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more