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SequentialAgent

Struct SequentialAgent 

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pub struct SequentialAgent { /* private fields */ }
Expand description

Sequential agent executes sub-agents once in order

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impl SequentialAgent

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pub fn new(name: impl Into<String>, sub_agents: Vec<Arc<dyn Agent>>) -> Self

Create a new sequential agent with the given name and sub-agents.

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pub fn with_description(self, desc: impl Into<String>) -> Self

Set the agent description.

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pub fn before_callback(self, callback: BeforeAgentCallback) -> Self

Add a before-agent callback.

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pub fn after_callback(self, callback: AfterAgentCallback) -> Self

Add an after-agent callback.

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pub fn with_skills(self, index: SkillIndex) -> Self

Set a preloaded skills index for this agent.

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pub fn with_auto_skills(self) -> Result<Self>

Auto-load skills from .skills/ in the current working directory.

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pub fn with_skills_from_root(self, root: impl AsRef<Path>) -> Result<Self>

Auto-load skills from .skills/ under a custom root directory.

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pub fn with_skill_policy(self, policy: SelectionPolicy) -> Self

Customize skill selection behavior.

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pub fn with_skill_budget(self, max_chars: usize) -> Self

Limit injected skill content length.

Trait Implementations§

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impl Agent for SequentialAgent

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fn name(&self) -> &str

Returns the unique name of this agent.
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fn description(&self) -> &str

Returns a human-readable description of this agent’s purpose.
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fn sub_agents(&self) -> &[Arc<dyn Agent>]

Returns the child agents managed by this agent.
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fn run<'life0, 'async_trait>( &'life0 self, ctx: Arc<dyn InvocationContext>, ) -> Pin<Box<dyn Future<Output = Result<EventStream>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Executes the agent and returns a stream of events.

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