Crate adi_screen [−] [src]
Sprite represents anything that is rendered onto the screen.
Transform represents a transformation matrix.
Window represents a connection to a display that can also recieve input.
Input represents user input.
Style represents a shader with an optionally attached texture.
adi_screen - Aldaron's Device Interface - Screen - "lib.rs" Copyright 2017 (c) Jeron Lau - Licensed under the MIT LICENSE The version of adi_screen that's being used