Crate adi_gpu_vulkan[][src]

Vulkan implementation for adi_gpu.

Structs

Display

To render anything with adi_gpu, you have to make a Display

Gradient

A list of colors to be paired with vertices.

Model

A list of vertices that make a shape.

Shape

A renderable object that exists on the Display.

TexCoords

A list of texture coordinates to be paired with vertices.

Texture

A Texture

Functions

new