Constant adi_gpu_base::IDENTITY[][src]

pub const IDENTITY: Mat4 = Mat4([1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0,
      0.0, 1.0])

A no-op transform (identity matrix).