Macro adi_gpu_base::dquat [−]
macro_rules! dquat { ( ) => { ... }; ( $ expr : expr ) => { ... }; ( $ axis : expr ; $ angle : expr ) => { ... }; ( $ x : expr , $ y : expr , $ z : expr ; $ angle : expr ) => { ... }; }
Double-precision quaternion macro constructor.
Identity.
let q = dquat!(); assert_eq!(q.as_ref(), &[0.0, 0.0, 0.0, 1.0]);
Rotation around explicit axis values.
use std::f64::consts::PI; let q = dquat!(1.0, 0.0, 0.0; PI / 2.0); assert_relative_eq!(q, DQuat::new(f64::cos(PI / 4.0), 0.0, 0.0, f64::sin(PI / 4.0)));
Rotation around a DVec3
axis.
use std::f64::consts::PI; let axis = dvec3!(1.0, 0.0, 0.0); let q = dquat!(axis; PI / 2.0); assert_relative_eq!(q, DQuat::new(f64::cos(PI / 4.0), 0.0, 0.0, f64::sin(PI / 4.0)));