A runtime implementation that runs everything on the current thread.
Asynchronous signal handling
Utilities for tracking time.
Arbiters provide an asynchronous execution environment for actors, functions and futures. When an Arbiter is created, it spawns a new OS thread, and hosts an event loop. Some Arbiter functions execute on the current thread.
Builder struct for a actori runtime.
Single-threaded runtime provides a way to start reactor and runtime on the current thread.
System is a runtime manager.
Helper object that runs System's event loop
Spawns a future on the current arbiter.
Marks async function to be executed by actori system.
Marks async test function to be executed by actori runtime.