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use activitystreams_traits::{Actor, Object};
use object::properties::ObjectProperties;
pub mod kind;
use self::kind::*;
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Application {
#[serde(rename = "type")]
kind: ApplicationType,
#[serde(flatten)]
pub object_props: ObjectProperties,
}
impl Object for Application {}
impl Actor for Application {}
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Group {
#[serde(rename = "type")]
kind: GroupType,
#[serde(flatten)]
pub object_props: ObjectProperties,
}
impl Object for Group {}
impl Actor for Group {}
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Organization {
#[serde(rename = "type")]
kind: OrganizationType,
#[serde(flatten)]
pub object_props: ObjectProperties,
}
impl Object for Organization {}
impl Actor for Organization {}
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Person {
#[serde(rename = "type")]
kind: PersonType,
#[serde(flatten)]
pub object_props: ObjectProperties,
}
impl Object for Person {}
impl Actor for Person {}
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Service {
#[serde(rename = "type")]
kind: ServiceType,
#[serde(flatten)]
pub object_props: ObjectProperties,
}
impl Object for Service {}
impl Actor for Service {}