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/* * This file is part of ActivityStreams Types. * * Copyright © 2018 Riley Trautman * * ActivityStreams Types is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * ActivityStreams Types is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with ActivityStreams Types. If not, see <http://www.gnu.org/licenses/>. */ use activitystreams_traits::{Activity, Object}; use super::{ kind::FollowType, properties::{ActivityProperties, FollowProperties}, }; use object::properties::ObjectProperties; /// Indicates that the actor is "following" the object. /// /// Following is defined in the sense typically used within Social systems in which the actor is /// interested in any activity performed by or on the object. The target and origin typically have /// no defined meaning. #[derive(Clone, Debug, Default, Deserialize, Serialize, Properties)] #[serde(rename_all = "camelCase")] pub struct Follow { #[serde(rename = "type")] pub kind: FollowType, /// Adds all valid follow properties to this struct #[serde(flatten)] pub follow_props: FollowProperties, /// Adds all valid object properties to this struct #[serde(flatten)] pub object_props: ObjectProperties, /// Adds all valid activity properties to this struct #[serde(flatten)] pub activity_props: ActivityProperties, } impl Object for Follow {} impl Activity for Follow {}