[][src]Module act2::game

Structs

Character
Game
Room

Enums

Action

An Action is composed of three strings. The first one is the text that will be shown to the user. The second is what the action will do. For example, in a PickUp action, it would be the item that would be given to the user. The third one is the requirement. This will check if the user has the item specified, and only if true will proceed.