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use std::env; use std::io::{self, Write}; use console::{Style, Term}; use indicatif::{ProgressBar, ProgressDrawTarget, ProgressStyle}; use lazy_static::lazy_static; static PB_TICK_INTERVAL_MS: u64 = 50; static PB_TEMPL_COUNT: &str = "{spinner:.green} {prefix} [{elapsed_precise}] [{wide_bar:.cyan/blue}] {pos}/{len} {per_sec} ETA {eta}"; static PB_TEMPL_BYTES: &str = "{spinner:.green} {prefix} [{elapsed_precise}] [{wide_bar:.cyan/blue}] \ {bytes:>9}/{total_bytes:>9} {bytes_per_sec:>11} ETA {eta:>3}"; static PB_PROGRESS_CHARS: &str = "#>-"; #[derive(Debug)] enum Inner { Term(Term), Buf(Vec<u8>), Sink(io::Sink), } #[derive(Debug, Clone, PartialEq, Eq, Hash)] pub struct ConsoleConfig { pub assume_yes: bool, } impl Default for ConsoleConfig { fn default() -> Self { Self { assume_yes: false } } } #[derive(Debug)] pub struct Console { inner: Inner, conf: ConsoleConfig, } impl Console { pub fn term(conf: ConsoleConfig) -> Self { Self { inner: Inner::Term(Term::stderr()), conf, } } pub fn buf(conf: ConsoleConfig) -> Self { Self { inner: Inner::Buf(Vec::new()), conf, } } pub fn sink(conf: ConsoleConfig) -> Self { Self { inner: Inner::Sink(io::sink()), conf, } } pub fn take_buf(self) -> Option<Vec<u8>> { match self.inner { Inner::Buf(buf) => Some(buf), _ => None, } } #[inline(always)] fn as_mut_write(&mut self) -> &mut dyn Write { match self.inner { Inner::Term(ref mut w) => w, Inner::Buf(ref mut w) => w, Inner::Sink(ref mut w) => w, } } pub fn warn(&mut self, message: &str) -> io::Result<()> { writeln!(self, "WARN: {}", message) } pub fn confirm(&mut self, message: &str, default: bool) -> io::Result<bool> { if self.conf.assume_yes { return Ok(true); } let prompt = format!("{} ({}) ", message, if default { "Y/n" } else { "y/N" }); let input = self.prompt_and_read(&prompt, false)?; match input.to_lowercase().as_str() { "y" | "yes" => Ok(true), "n" | "no" => Ok(false), _ => Ok(default), } } pub fn get_env_or_prompt_and_read( &mut self, env_name: &str, prompt: &str, is_password: bool, ) -> io::Result<String> { if let Ok(val) = env::var(env_name) { writeln!( self, "{}{:16} (read from env {})", prompt, if is_password { "********" } else { &val }, env_name )?; return Ok(val); }; self.prompt_and_read(prompt, is_password) } fn read_user(&mut self, is_password: bool) -> io::Result<String> { match &self.inner { Inner::Term(term) => { if is_password { term.read_secure_line() } else { term.read_line() } } _ => Ok(String::from("")), } } fn prompt(&mut self, prompt: &str) -> io::Result<()> { write!(self, "{}", prompt)?; self.flush()?; Ok(()) } fn prompt_and_read(&mut self, prompt: &str, is_password: bool) -> io::Result<String> { self.prompt(prompt)?; self.read_user(is_password) } pub fn build_pb_count(&self, len: u64) -> ProgressBar { self.build_pb_with(len, PB_TEMPL_COUNT) } pub fn build_pb_bytes(&self, len: u64) -> ProgressBar { self.build_pb_with(len, PB_TEMPL_BYTES) } fn build_pb_with(&self, len: u64, template: &str) -> ProgressBar { let pb = ProgressBar::with_draw_target(len, self.to_pb_target()); let style = Self::pb_style_common().template(template); pb.set_style(style); pb.enable_steady_tick(PB_TICK_INTERVAL_MS); pb } fn to_pb_target(&self) -> ProgressDrawTarget { match &self.inner { Inner::Term(term) => ProgressDrawTarget::to_term(term.clone(), None), _ => ProgressDrawTarget::hidden(), } } fn pb_style_common() -> ProgressStyle { ProgressStyle::default_bar().progress_chars(PB_PROGRESS_CHARS) } } impl Write for Console { #[inline(always)] fn write(&mut self, buf: &[u8]) -> io::Result<usize> { self.as_mut_write().write(buf) } #[inline(always)] fn flush(&mut self) -> io::Result<()> { self.as_mut_write().flush() } } macro_rules! def_color { ($name:ident, $name_upper:ident, $style:expr) => { lazy_static! { static ref $name_upper: Style = $style; } pub fn $name<D>(val: D) -> console::StyledObject<D> { crate::console::$name_upper.apply_to(val) } }; } def_color!(sty_none, STY_NONE, Style::new()); def_color!(sty_r, STY_R, Style::new().red()); def_color!(sty_g, STY_G, Style::new().green()); def_color!(sty_y, STY_Y, Style::new().yellow()); def_color!(sty_dim, STY_DIM, Style::new().dim()); def_color!(sty_r_under, STY_R_UNDER, Style::new().underlined().red()); def_color!(sty_g_under, STY_G_UNDER, Style::new().underlined().green()); def_color!(sty_y_under, STY_Y_UNDER, Style::new().underlined().yellow()); def_color!(sty_r_rev, STY_R_REV, Style::new().bold().reverse().red()); def_color!(sty_g_rev, STY_G_REV, Style::new().bold().reverse().green()); def_color!(sty_y_rev, STY_Y_REV, Style::new().bold().reverse().yellow());