Expand description
This module provides a way to send events between systems asynchronously. It’s useful to send events between threads that perform asynchronous tasks, such as loading content from disk or loading sprites from a sprite sheet before rendering.
Structs§
- Event
Sender - A resource that emits asynchronous events of a given type.
It’s a bevy friendly wrapper around a
std::sync::mpsc::Sender
.
Traits§
- Async
Event App - A trait to add an asynchronous event to an App.