Module ryot_utils::async_events

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Expand description

This module provides a way to send events between systems asynchronously. It’s useful to send events between threads that perform asynchronous tasks, such as loading content from disk or loading sprites from a sprite sheet before rendering.

Structs§

  • A resource that emits asynchronous events of a given type. It’s a bevy friendly wrapper around a std::sync::mpsc::Sender.

Traits§