Module ryot_utils::async_events
source · Expand description
This module provides a way to send events between systems asynchronously. It’s useful to send events between threads that perform asynchronous tasks, such as loading content from disk or loading sprites from a sprite sheet before rendering.
Structs§
- A resource that emits asynchronous events of a given type. It’s a bevy friendly wrapper around a
std::sync::mpsc::Sender
.
Traits§
- A trait to add an asynchronous event to an App.